As part of my own game development journey, I’ve been interviewing talented developers from across the globe. In this interview, I catch up with Indie game developer Dan Da Rocha from Toxic Games in the UK to discuss his journey from Q.U.B.E that was created in a shared house by a small team to its sequel three years later.
During this window, Dan created games including the award-winning Hue, amongst others. We talk about the changes that happen between his first success and the follow up from moving into a dedicated studio to assigning a game director.
Dan Da Rocha is a huge part of the indie game industry in the U.K. taking part in various events, giving presentations and showcasing his game.
Watch the full interview with Dan Da Rocha above.