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Gaming Debugged | Gaming Site Covering Xbox, Indies, News, Features and Gaming Tech

Gaming Debugged | Gaming Site Covering Xbox, Indies, News, Features and Gaming Tech

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Gaming Debugged | Gaming Site Covering Xbox, Indies, News, Features and Gaming Tech
  • Previews
  • Reviews
  • Features
  • Xbox
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  • Gaming Tech
  • Game Dev
  • Guides
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Space Adventure Cobra – The Awakening

Microids and Magic Pockets have launched Space Adventure Cobra – The Awakening...

Undisputed_boxing_-_Wilder
Review: Undisputed | Xbox
Wildgate Screenshots | Xbox
Wildgate – Sea of Thieves in Space?
Horror Games
Best Horror Games of 2024/2025
5 Indie Games You NEED To Play Right Now
  • Apple TV
    My Apple TV Wish List

    As my 2 year old daughter Lucy pirouettes around the living room with a pink umbrella in hand, singing along with...

    Apple TVIndie Game DevApril 18, 2013
  • cloud-in-kingdom-hearts
    12 Video Game Cameos

    Games are great already with the characters in them, but sometimes we get a little something extra in our efforts. Familiar...

    CharactersIndie Game DevApril 17, 2013
  • Game Dev Story Review
    Review: Game Dev Story | iOS

    As a gamer, have you ever wondered what it would be like to develop your own game? Game Dev Story might...

    Game ReviewsIndie Game DevApril 15, 2013
  • prince-of-persia
    10 Biggest Video Game Movies

    There have been quite a number of video game movies since the 90s, some great, some not so much, but all...

    gamesIndie Game DevApril 15, 2013
  • The Social Media Game
    The Social Media Game

    With social media playing an ever-increasing role in search results and with Facebook introducing its own search engine this year, it...

    GeneralIndie Game DevApril 11, 2013
  • OUYA - The Future of Gaming
    Frequently Asked Questions and Common Misconceptions about OUYA

    The OUYA Misconceptions: Setting the facts straight about the OUYA With the OUYA launch date now so close there has been...

    Game DevelopmentIndie Game DevApril 9, 2013
  • World Book Day | Steve Jobs Review
    20 more things I didn’t know about Steve Jobs

    I’m still making my way through the Steve Jobs autobiography and I am currently in the 1997 phase of his life...

    Apple TVIndie Game DevApril 8, 2013
  • Fary Cry Island Video Game World
    Top 10 Video Game Vacation Spots

    Have you ever played a game and thought, “man, I really wish I could visit this world/town/planet?” If video game worlds...

    FeaturesIndie Game DevApril 6, 2013
  • WoW character sales
    Back to the Virtual Grindstone

    Selling MMO characters isn’t a new idea. In fact, it has been going on as long as MMOs has been around,...

    ArticlesIndie Game DevApril 4, 2013
  • PAX East Games Show
    Six Biggest Video Game Conferences in the World

    Every year, the biggest and best video game conferences come around to wow us with new titles and great news. These...

    GeneralIndie Game DevApril 4, 2013
  • meatboy
    8 Wild and Wacky Video Game Heroes

    Video game heroes usually fit a mold; smart, good looking (for the human characters, anyway), and overall, pretty normal. Except for...

    blogIndie Game DevApril 3, 2013
  • Add Debug Design To Your Flipboard
    More ways to enjoy Debug Design

    I’ve been making a concerted effort to update the site daily with a tonne a great video game content and as...

    blogIndie Game DevApril 2, 2013
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Gaming Debugged | Gaming Site Covering Xbox, Indies, News, Features and Gaming Tech

Gaming Debugged is an award-winning gaming blog covering mainstream and indie gaming, whilst exploring game design and development. We deliver gaming news and insightful commentary from across the industry.

Our content ranges from practical guides like 'How to Get Started in the Games Industry' to entertaining features exploring gaming culture and characters.

Gaming Debugged is created by Indie, an 'budding' game developer, graphic designer, and digital marketer. Indie is also the founder of Graphic Buffet, providing vector game graphics and assets for indie developers.

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