Guest Posts and PR – Write For Us
GamingDebugged is an award-winning gaming blog that has been covering games, culture, and the industry since 2013. We reach over 7,500 readers every month and appear in over 255,000 monthly Google searches. We publish writers who genuinely love games!
My email address is ian[at]gamingdebugged.com
Articles must be written in English, make sense and be useful, interesting, informative, or funny.
** Please contact me first – The below is just a guide **
Not sure if your idea fits? Pitch it first — send a working title and a two to three sentence summary to [email protected]. We will confirm whether it fits before you invest time writing the full piece.
Word Count:
The minimum word count 400 words but bigger and more interesting/useful is better.
Images:
Images are optional but helpful.
Image size for featured: 1920px x 1080px
Titles:
If you require titles, please let me know.
Game-Related Guest Posts
Guest posts are a great way to gain additional exposure and highlight your skills as a writer. If you’re an indie game designer or developer and have any advice, stories, and relevant information please get in touch. If you are a gamer who wants to share your opinion, please ensure it is well-researched, avoids profanity, and provides a structured opinion.
*Please spell-check, proof, and then proof again.
Topics for Guest Posts:
- Game Design
- Game Development
- Gaming
- Games Industry (and industry news)
- Game Development tips and advice
- Game Marketing tips and advice
- Retro Gaming
- Online Gaming
- Cloud Gaming
- Social media and marketing (for gamers)
- Game blogging
- Twitch Gaming Advice
- YouTube Gaming Advice
- Gaming Listicles
- Gaming Comparisons

Payment for Writers
I do not pay writers for their work. Gaming Debugged is a hobby site created and populated by passionate gamers.
Sponsored Posts: Prefered
I would be happy to write a 400+ word feature that would feature you and your game/product. Some information may need to be provided.
Original content only — we do not accept articles published elsewhere. We check, and we will not publish anything that triggers a duplication flag.
Ideally 800 words — most published pieces run 1,000–1,500 words. Guides can go longer. Thin or padded content will be declined.
No AI-generated content — all submissions are checked. Any piece that reads as AI-generated will be declined without response.
Plain text or Google Doc — submit via email as a Google Doc link or .docx attachment. Include your preferred byline name and a short 2–3 sentence author bio.
Images — include at least one featured image suggestion. All images must be royalty-free or your own.
We edit — all accepted submissions go through editorial review. We may adjust headlines and structure for style and SEO. Significant changes will be flagged to you before publishing. See also: our most popular article on console history.
Advertising:
I have one top landscape banner position and 4 square advert spaces if you are interested please email ian[at]gamingdebugged.com
I currently use Google Adwords.
Metrics:
Domain Authority: 41
Homepage Authority: 42
MozRank: 5.55
What we publish
We cover a wide range of gaming topics. If your idea fits somewhere in the list below, we would love to hear from you.
- Game reviews and previews
- Indie games
- Game press
- Guides and walkthroughs
- Retro gaming
- Gaming tech
- Children’s games
- Gaming culture and opinion
- Industry features
- Developer interviews
What we don’t cover
To keep GamingDebugged focused and editorially credible, the following topics are out of scope:
- Mobile-only content
- Adult content
- Drug related content
- Previously published or syndicated content
- Purely promotional copy or press releases
- Submissions under 800 words
Yes — GamingDebugged regularly publishes content from contributors who have something genuinely useful or entertaining to say about games, gaming culture, guides, or the industry. We review every submission individually and only publish content that meets our editorial standards.
We cover game reviews and previews, indie games, Xbox, guides and walkthroughs, retro gaming, gaming tech, children’s games, and gaming culture. We do not cover mobile-only content, gambling, or cryptocurrency gaming.
A minimum of 800 words, though most published pieces run between 1,000 and 1,500 words. Guides and walkthroughs can run longer where the content justifies it. Thin or padded content will not be considered.
Contextual links to relevant, authoritative sources that genuinely serve the reader are fine. We edit all submissions and may remove or amend links that do not add value to the piece.
No — but your submission needs to be original, well-structured, and genuinely useful or entertaining to a gaming audience. We do not publish AI-generated content.
Yes, and we would encourage it. Send a working title and a two to three sentence summary to [email protected]. We will confirm whether it fits our editorial calendar before you invest time writing the full piece.
We aim to respond within 5 to 7 working days. If you have not heard back after 10 working days, feel free to follow up by email.
Yes. All published contributors receive a byline and a short author bio, which can include a link to your own site or social profile.
No — we only publish original content that is not available elsewhere, and we ask that contributors do not republish the piece after it goes live on GamingDebugged.
Yes, provided the content is genuinely editorial rather than purely promotional. Thinly-veiled product announcements or press releases will not be accepted as contributor pieces.
Ready to write for us? Send your pitch or finished piece to [email protected]. Include a working title, your submission as a Google Doc or .docx, and a short author bio.
















