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Section 13: Corporate Horror Twin-Stick Shooter

Ocean Drive Studio and Kakao Games have unleashed their workplace-themed roguelite shooter Section 13 onto consoles, with Xbox receiving the initial launch followed by PlayStation getting online co-op support. This twin-stick shooter combines corporate satire with supernatural horror, creating what the developers describe as “the true final boss of performance evaluations” – one that never truly ends until players succeed.

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Welcome to Your Worst Job Ever

Section 13 presents players with a uniquely twisted take on the roguelite genre, casting them as employees of the mysteriously sinister S2P Corp. The game’s premise revolves around surviving an endless series of performance evaluations against undead monsters, cosmic horrors, and dimension-travelling abominations lurking in the company’s basement levels.

The corporate theming isn’t just window dressing – it permeates every aspect of the experience. Players receive guidance from Violet, a cheerfully sinister AI assistant who delivers helpful advice like “If you would like to know more, please die at your earliest convenience.” This darkly comic approach to workplace culture creates a distinctive atmosphere that sets Section 13 apart from more traditional horror shooters.

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Improvised Arsenal and Chaotic Combat

Combat in Section 13 emphasises adaptability and improvisation. Players must survive using whatever weapons they can find, which may include conventional firearms or more unconventional options like rubber chickens. This “whatever’s at hand” approach to weaponry suggests a game that values creativity and humour alongside quick reflexes and strategic positioning.

The fast-paced twin-stick shooting mechanics promise intense encounters where players must “shoot, run, hit and sass their way out” of increasingly dangerous situations. The inclusion of sass as an official survival tactic speaks to the game’s commitment to its comedic corporate horror premise.

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Team-Building Through Terror

The recently launched online co-op mode frames multiplayer collaboration as a “teambuilding exercise” courtesy of S2P Corp’s HR department. Players can now tackle the horrors of Section 13 together across Xbox and PlayStation platforms, with the developers noting that “the more, the messier” when it comes to cooperative carnage.

This online functionality transforms what could be a solitary struggle for survival into a shared workplace nightmare. The ability to experience repeated deaths alongside friends adds a social element to the roguelite formula that could create memorable moments of both triumph and comedic failure.

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Endless Performance Reviews

As a roguelite, Section 13 promises significant replayability through its procedurally generated challenges and permanent progression systems. Each “performance evaluation” offers new opportunities to advance through the corporate hierarchy while battling increasingly dangerous supernatural threats.

The game’s approach to difficulty appears uncompromising – death is described as inevitable and frequent, with corporate management assuring players that dying “over and over and over” is simply part of the job description.

Section 13 is now available on Xbox, PlayStation, and Steam, offering console players their chance to experience what may be gaming’s most nightmarish workplace simulator. Whether approached solo or with colleagues, this corporate horror comedy promises to redefine both performance reviews and team-building exercises.

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