Connect
To Top
  • Facebook Game Development

    Developing a Facebook game is a big undertaking, so you should seek advice in if this is the right approach for...

    ArticlesIndie Game DevAugust 9, 2012
  • Retro Gaming Party

    Summer has finally arrived which means beer gardens, barbeques and parties. Next week I will have my first fancy dress party...

    ArticlesIndie Game DevAugust 5, 2012
  • Artworker, graphic designer or creative?

    Have you ever been in the position of hiring a designer and not being fully satisfied with their work? Was it...

    ArticlesIndie Game DevAugust 1, 2012
  • Game Graphic Optimisation Tips

    The mobile gaming market is massive and having the ability to have your game downloaded in those quiet moments such as...

    ArticlesIndie Game DevJuly 31, 2012
  • Lets get creative

    Lets get creative Working in the so-called ‘creative industries’ is fun, but it is also means quite a lot of hard...

    ArticlesIndie Game DevJuly 20, 2012
  • Indie Game Design & Development

    In the past, game creation was reserved only to a few companies that had the financial power to hire good programmers...

    ArticlesIndie Game DevJune 14, 2012
  • [VIDEO] Graphic Buffet Employs Muppet

    This is so cool! – Well maybe not to everyone… Graphic-Buffet.com has an advert (of sorts) now online on YouTube(and now...

    ArticlesIndie Game DevMay 9, 2012
  • May the 4th Be with You!

    To celebrate ‘Star Wars Day’ on May the 4th I created a custom coupon code for Graphic-Buffet.com and gave a massive...

    ArticlesIndie Game DevMay 4, 2012
  • Game Characters Galore

    Inspired by the new Double Dragon (or Triple Turtle) Gamesalad template on Deep Blue Apps I have created 10 generic characters...

    ArticlesIndie Game DevApril 11, 2012
  • Need to blog more!

    I thought popularity was for high schools, celebrities and politicians, but it turns out that websites strive to be popular too....

    ArticlesIndie Game DevFebruary 23, 2012
  • Graphic-Buffet.com survives it’s first month

    Now it's been going for over a month I thought I would take you through what improvements have been made.

    ArticlesIndie Game DevJuly 19, 2011
  • First week overview for Graphic-Buffet.com

    We managed to survive launch day with only a couple of minor hiccups and now we have survived our first week. ...

    CharactersIndie Game DevJune 25, 2011