

The eighties was a wild time as there was a multitude of different computers and consoles all fighting for market dominance. Capcom was a relatively small outfit who had just had a success with Ghosts and Goblins and was now in the look out for a Mascot to bring the brand to the wider audience.
Due to it being so small the birth of Mega Man was in the hands of just one man; Keiji Inafune. Not only did he create all of the original concept art but also digitized these ideas to create the original pixel artwork. Sadly Inafune also created the logo and box art too which was considered mediocre at best
Related Items
Latest
-
Review: Figment 2: Creed Valley | Xbox
-
Cassette Beasts: The Monster-Collecting RPG Adventure
-
How to Make the Most of Your Online Casino Gaming
-
11 Cozy Games To Enjoy on Xbox
-
Aliens: Dark Descent – What We Know
-
The Ultimate Dead Space Guide
-
7 Wipeout Alternatives For Any Gamer
-
Review: Spacefolk City | Meta Quest VR
Lost Gems
-
Top 10 Meta Quest 2 Games For Children
-
Stormforce Gaming & The Prism iCue 6209
-
Licensed Xbox Games for Kids 2022/23
-
New Mods for Minecraft Bedrock 2023
-
The 6,6,6 Scariest Games of 2022
-
5 Great Udemy Courses For New Game Developers
-
Hearthstone Alternatives For Lovers of Card Games
-
My Top 10 Star Wars Games of All Time
-
5 of the Most Interesting Mobile Games at EGX Rezzed
-
11 Wicked Witches in Video Games | Halloween Special
-
Beginners Guide to Pokemon Go [Updated]
-
Advanced 2D and 3D Game Development Software
-
My Top 5 Boxing Games
-
Parents Guide to Minecraft
-
10 Great Kids Games From 2016 on Xbox One
You must be logged in to post a comment Login