Mousebusters Ain’t Afraid of No Ghost!

Odencat’s pixel art adventure Mousebusters has made its way to Nintendo Switch and Xbox consoles, bringing with it a batch of new content and quality-of-life improvements over the mobile version that came before it. The console release launched on 25th June 2026 with a launch discount available for the first week, giving players a chance to jump in at a reduced price on both platforms.

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The premise is as charming as it sounds peculiar. Players take on the role of a protagonist who moves into an apartment complex and promptly gets turned into a mouse. Teaming up with a shadowy mentor known only as the Chief, who provides a trusty raygun for the occasion, the player must explore the building’s many rooms and take on the evil spirits lurking within. Combat comes in the form of EEB, or Exciting Exorcism Battles, where players cancel out incoming attacks while targeting enemy weak points. Difficulty options are included, which should make the experience welcoming to those less comfortable with action-focused gameplay.

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The console version is far from a straight port. Odencat has redrawn maps and locations to suit horizontal screen orientations, and added a range of new minigames built around the concept of being a tiny mouse navigating a human world. Cup noodles, televisions, rhythm games, and puzzles are all on the menu. The shooting mechanics have also been reworked to make better use of the larger screen, and the game has received an updated translation packed with fresh dialogue throughout.

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Critical reception has been warm. Reviewers have praised the game’s emotional storytelling, distinctive spritework, and its ability to balance lighthearted humour with something a little more heartfelt. Odencat founder Daigo Sato described the game as being about neighbours as much as it is about ghosts, touching on the small, quiet connections between people who live close without ever fully knowing one another. It is the kind of premise that sits nicely alongside the game’s silly exterior.

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Mousebusters is available now on Nintendo Switch and Xbox, as well as on PC via Steam, with support for Steam Deck, Windows, Mac, and Linux. The PC version launched on 11th June 2026, ahead of the console release. The game is rated IARC 7+ and is priced at $12.99. You can find the Xbox store page at xbox.com and the Nintendo eShop listing at nintendo.com. Press and streamers interested in coverage codes can reach out to [email protected].

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Frequently Asked Questions

What platforms is Mousebusters available on?

Mousebusters is available on Nintendo Switch, Xbox, and PC via Steam, with Steam Deck, Windows, Mac, and Linux all supported. The PC version launched on 11th June 2026, with the console versions following on 25th June 2026.

How much does Mousebusters cost?

Mousebusters is priced at $12.99. A launch discount is available for the first week of the console release on both Nintendo Switch and Xbox.

What is Mousebusters about?

Mousebusters is a pixel art adventure in which the player’s character moves into an apartment complex and is transformed into a mouse. Teaming up with a mentor called the Chief, players explore the building and exorcise evil spirits using a raygun, taking on various minigames and challenges along the way.

Is Mousebusters suitable for younger players?

Mousebusters carries an IARC 7+ rating, and the game includes adjustable difficulty options for its action sections, making it accessible to a wide range of players.

What is new in the console version of Mousebusters compared to the mobile version?

The console version includes redrawn maps for horizontal screens, new mouse-themed minigames, revamped shooting mechanics, and an updated translation with significant amounts of new dialogue.

mousebusters

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