All posts tagged "game dev"
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What Makes a Sequel | Dan Da Rocha Interview
What Makes a Sequel and How Do Studios Change?
Developer InterviewsIan GarstangFebruary 5, 2018 -
Game Design Software that can Help Beginners Create their Own Games
For those of us who enjoy gaming, there are always moments when we wish we could change the game basics to...
App developmentIan GarstangApril 14, 2015 -
How to Secure Your Application
If you’re developing an application, one of your major concerns should be security. Security should always be integrated into your application...
App developmentIan GarstangJanuary 21, 2014 -
Unity 4.2.2 brings iOS Game Controller support
In a bold move to gain a larger foothold in the Apple developer market, the 3D development software giant Unity has...
App developmentIan GarstangOctober 14, 2013 -
Using Story Planning Elements from Other Occupations for Game Development
It is true that not every good game has a great story element to it, but a good story never hurts...
App developmentTerry WilsonOctober 6, 2013 -
Top 10 Best Ways to Promote your Mobile Game or App
Mobile games and applications are becoming a very profitable business in this electronic age. We can see how technology experts, companies...
AndroidIan GarstangAugust 12, 2013 -
How Close Are We To A True Cloud Gaming Experience
Many people dream of the days they will be able to game without all the gadgets, the leads and requirements for...
DevelopmentAlexandria InghamJuly 31, 2013 -
Apple’s 3rd Party Game Controllers and Apple TV | WWDC 2013
Apple has finally introduced support for 3rd party game controllers in the new iOS 7 and although some have been floating...
App developmentIan GarstangJuly 10, 2013 -
The 5 Best Apps To Use at the Shopping Mall
Gone are the days when e-commerce and brick-and-mortar stores existed in separate worlds. In the past, an example of an online-offline...
App developmentIan GarstangJuly 9, 2013 -
The past, present and future of mobile application development
It was only a few years ago that mobile phones were still in their infancy, with gadgets barely able to fit...
App developmentIan GarstangMay 13, 2013 -
Game Design Software that can Help Beginners Create their Own Games
For those of us who enjoy gaming, there are always moments when we wish we could change the game basics to...
DevelopmentIan GarstangApril 20, 2013 -
Who gets jobs in video games? How to get a job in the Industry
This is an interesting question. The obvious answer is the best programmers or the most talented artists. This isn’t the whole...
App developmentPeteAuninsMarch 21, 2013 -
Is Ouya the Future of Gaming?
Ouya is arguably one of the most successful Kickstarter projects to date. When first announced, there was some skepticism that new...
App developmentIan GarstangMarch 15, 2013 -
Game development diary #8 The Hold Up
Stop everything! That’s what it felt like at the beginning of February when I stupidly decided to update the www.graphic-buffet.com website....
blogIan GarstangMarch 5, 2013 -
Game Development Diary #7 | Super Drop Zone Video
Just a quick update on my upcoming game Super Drop Zone for IPad and iPhone. Below is a short YouTube video...
Dev DiaryIan GarstangFebruary 1, 2013 -
Interview: Gavin Harrison | Game Music and FX
I know that a lot of us struggle when it comes to music and sound effects for our game projects, we’ve...
App developmentIan GarstangJanuary 29, 2013 -
Game development diary #6
So I’ve finally started the development process. By this, I don’t mean writing lines of code but opening Gamesalad and starting...
Dev DiaryIan GarstangJanuary 21, 2013 -
Game Development Diary #5
I’m not going to lie to you, it’s been slow going. What should be a relatively simple game is taking much...
blogIan GarstangJanuary 17, 2013 -
How Much Does Mobile App Development Cost?
One of the most common questions surrounding app development is “how much does it cost?” Unfortunately, the answer is not as...
App developmentRobinson HicksJanuary 11, 2013 -
Game Development Dairy #4 Super Drop Zone
My game idea for the One Game A Month challenge has finally moved from paper to Adobe Illustrator. So far I...
ArticlesIan GarstangJanuary 10, 2013